// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_GFX_GEOMETRY_INSETS_H_
#define UI_GFX_GEOMETRY_INSETS_H_

#include <string>

#include "build/build_config.h"
#include "ui/gfx/geometry/insets_base.h"
#include "ui/gfx/geometry/insets_f.h"
#include "ui/gfx/gfx_export.h"

namespace gfx {

// An integer version of gfx::Insets.
class GFX_EXPORT Insets : public InsetsBase<Insets, int> {
public:
    Insets();
    Insets(int top, int left, int bottom, int right);

    ~Insets();

    Insets Scale(float scale) const
    {
        return Scale(scale, scale);
    }

    Insets Scale(float x_scale, float y_scale) const
    {
        return Insets(static_cast<int>(top() * y_scale),
            static_cast<int>(left() * x_scale),
            static_cast<int>(bottom() * y_scale),
            static_cast<int>(right() * x_scale));
    }

    operator InsetsF() const
    {
        return InsetsF(top(), left(), bottom(), right());
    }

    // Returns a string representation of the insets.
    std::string ToString() const;
};

#if !defined(COMPILER_MSVC)
extern template class InsetsBase<Insets, int>;
#endif

} // namespace gfx

#endif // UI_GFX_GEOMETRY_INSETS_H_
